FullMetal: Legends
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FullMetal: Legends

Forum based Role-Play, set in an alternate version of the Fullmetal Alchemist: Brotherhood Series universe. Make a character and forge your own destiny.
 
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» Homunculi and their abilities
Stat System EmptyThu Jun 13, 2019 8:19 pm by Oliver

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» The Sum of Our Parts [OPEN]
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» Oliver's Updates
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» Fuhrer-King Kaspar Blanke (NPC)
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» Shane Wolfe Updates
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» James Alexander Sharps (NPC)
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 Stat System

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AuthorMessage
Oliver
Brigadier General
Brigadier General
Oliver


Posts : 45
Join date : 2018-07-15

Stat System Empty
PostSubject: Stat System   Stat System EmptyMon Jul 16, 2018 8:09 pm

One gains a particular amount of points per tier to put into their stats. The number listed in the tier system is the TOTAL number of stats you have at that tier, unless you have a racial advantage or some other unique case, those numbers will be your ONLY stats.

Here we have four stats that break down what you can and cannot do. Each stat goes to a soft cap of 20 able to be reached purely through physical means. One may surpass this cap ONLY through the use of alchemy or using a Homunculus/Chimera ability. Though there is a hard cap of 40, one can surpass it with the clause that if you do anything to push yourself over this cap, you may gain that added boost, but you will destroy your body while doing so. Tread lightly.

Our stats are as follows:

Strength- The physical ability to lift, throw or fight.

Speed- The physical ability to run, jump and be all acrobatic.

Endurance- The physical durability of your body, how much damage you can handle.

Stamina- The ability to push yourself and run at your max, specifically how long you can do so.








STRENGTH:


SPEED:


ENDURANCE:

STAMINA:
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